// Override this file in your mod directory so you can load the base HL2 file as well // as new properties. // NOTE: Listing a property twice (e.g. in separate files) means that // the values in the second definition will override the first definition // NOTE: Each file must have a unique name. The physics system does not understand mods and will not // parse the same file (compared by name) twice. surfaceproperties_manifest { "file" "scripts/surfaceproperties.txt" // List additional surface property files here: "file" "scripts/surfaceproperties_hl2.txt" "file" "scripts/surfaceproperties_tf.txt" }